I won't give a definitive no, but I only have a PC for development and testing... I think my license allows me to make a mac build but I have no way of testing it to see if it works or if there are bugs at this time.
Well that was quite fun. Lots of good ideas in there. I like the non-lethal, cute/naughty approach to combat; and I'm really digging the platforming so far. I'll be keeping an eye on this.
Just to make sure I got everything: The dash and wall jump are only available in the "tech demo" area, right? Not in the main game?
Actually the present mechanics are good but the forests is a little bit untidy i mean if you are in forest 1 and you go forward you find you self in forest 6 i guess you can make signs to the forests or something like that you can but boss fights too it would be amazing but the combat style and the mechanics is actually good .
Yeah, "the forest 1" "forest 2" is actually for me, so I know what room it is in the editor. I plan to replace that spot in the final game with collectibles. And I definately want to put more signs to help navigate but not in every room.
Priorities are finishing the world map, then more enemies, then bosses. For now getting to a spot where there will be a boss you can just pick up the ability.
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Very cute art! I really liked the idea of double-jump being dependent on items in the area.
Thank you very much! Yeah I felt that it made for more interesting movement that way.
might this ever come to mac?
I won't give a definitive no, but I only have a PC for development and testing... I think my license allows me to make a mac build but I have no way of testing it to see if it works or if there are bugs at this time.
I mean, I could try it but I'm not a coding person or anything so if there is problems I wouldnt know anything about them for the most part
Well that was quite fun. Lots of good ideas in there. I like the non-lethal, cute/naughty approach to combat; and I'm really digging the platforming so far. I'll be keeping an eye on this.
Just to make sure I got everything: The dash and wall jump are only available in the "tech demo" area, right? Not in the main game?
Right, more to come! I am hoping to fill in the map and add all the abilities next, then work on more enemies, and after that add bosses.
Amazing game dev had a lot of fun playing it :) i hope you enjoy my gameplay
Thank you for playing! It was great seeing you play, give me some good ideas on what to change and refine in future builds.
Actually the present mechanics are good but the forests is a little bit untidy i mean if you are in forest 1 and you go forward you find you self in forest 6 i guess you can make signs to the forests or something like that you can but boss fights too it would be amazing but the combat style and the mechanics is actually good .
Yeah, "the forest 1" "forest 2" is actually for me, so I know what room it is in the editor. I plan to replace that spot in the final game with collectibles. And I definately want to put more signs to help navigate but not in every room.
Priorities are finishing the world map, then more enemies, then bosses. For now getting to a spot where there will be a boss you can just pick up the ability.
Yea i'm sure this game will be a big one so excited for the next updates so well done and thank you for your efforts .