Weekly Update: Secret Techniques


This week I spent a lot of time putting the new lighting system on all the existing rooms and fixing room transitions.

I also added a run mechanic, it and a wall kick are two minor mechanics that can make a bit difference.

If you hold the dash button, you will move faster, if you are going fast enough you will jump higher. Possibly making some puzzles easier, or just letting you reach a ledge you couldn't before. It also works really well with wall jump.

After you get double jump, you will find that following your second jump if you hold towards a wall or ledge and jump again, you will get one extra kick up. This could save you from missing a jump and falling to your death.

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